Difference between revisions of "User:Felinoel"
From Millénaire Wiki
(→Suggestions) |
(→Suggestions) |
||
Line 264: | Line 264: | ||
*weapon/tool display stand | *weapon/tool display stand | ||
*drying/display rack | *drying/display rack | ||
+ | *[https://minecraft.gamepedia.com/Silk_Touch Silk Touch II] | ||
Revision as of 05:17, 6 March 2020
There is currently no text in this page. You can search for this page title in other pages, search the related logs, or edit this page.
Contents
To do list
Inuits
goal strings.txt- path start points fix
- Change carver_A0 to being a whale bone house
- give carver building a higher priority
- Inuit lone buildings
and player buildingspolar bear cave, sanduits, old lady's friend, etc- Lone buildings are designed and done except for the coding of the text files
TexturesBear Stew, Meaty Stew, Potato Stew, Treated Animal Hide, Snow Wall, Decorative Blocks, Cooked Clownfish, Cooked Pufferfish, Guardian Meat?, Spear (should a Returning enchant be added eventually?)
Make new goals and fix oldCrafting goals and cooking goals (Goals cooking bear meat should produce treated hides)Making snow walls, snow bricks, sod planks, gathering dirt, special fishing, cooking all kinds of fish, making carving, making two kinds of hide wall hanging, making tools, making armor, making fur armor, making stews
Double check all goals are assigned correctly
Give Wife and Husband villagers the construction goalFix the farming goals for villagersFirst Tannery upgrade has extra torches wrong, causes torches to fall and building to go dark before new ones are placed - double check torch placement on all buildingsFix the Tannery's weightOr turn up the construction priority of the other buildings. Some of them don't have priority explicitly set, and thus default to priority 1.
Make bone block goals, give the fisherman and hunter random chances to find them and give the carver the capability to craft them from four bonesAlter fishinuit goal to lessen bone blocks and add otherfish
Give lumberman a shop, sell sod planks and Kinn's beds as well as all manner of woodMake chef shopFix villages' shops
Other
- Update some Norman buildings
- Make new quests!
- Do Millenaire Explained videos
- Make Norse culture
- Make dwarf culture
- Update and improve the Imaginations addon
Subpages
- User:Felinoel/Mayan Refresh
- User:Felinoel/Mayan Old
- User:Felinoel/Inupiat
- User:Felinoel/Quests
- User:Felinoel/Millenaire Broke
- User:Felinoel/Inuits
- User:Felinoel/Thaumcraft
Millenaire Explained topics
Starting gameplay and spawning a village (Minor talk about different cultures)Money and buying things (the wallet too)- Quests (We already did Broken Sword, talked about creation quests)
Blocks, Dirt Wall, Cross Timber Frame, Plain Timber Frame, and tapestry- Norman village types, Agricultural, Artisanal, Religious, Mili
tary,- Independent, Town, lone (mostly talked about in episode 2, talk more about it later and do a bit on bandits)
- Village interaction
- Trading between villages, diplomacy and player involvement, raiding
- Player Buildings
Food, Cider Apple, Cidre, Boudin noir, Calva, TripesTools, Weapons, and Armor- Amulets
- Hindi village types, Agricultural, Military, Palace (agricultural and military hamlets) - bricks and brick mould, hindi statue
- Hindi rice, turmeric, chicken curry, vegetarian curry, resgulla
- Mayan village types, agricultural, military, religious - obsidian flake, Mayan Axe, Mayan Hoe, Mayan Mace, Mayan Pickaxe, Mayan Shovel
- Mayan maize masa wah gold ornament mayan carving
- Japanese village types, agricultural, military, religious, trading - Japanese tools, weapons, and armor
- Japanese thatch, paper wall, rice, udon
- Byzantine food (lamb meat too) - Byzantine village types, agricultural, military, religious
- Byzantine blocks and silk worms, silk, silk clothes, wool clothes
- Byzantine weapon and armor
- Inuits
Inuit Millificate trades
Inuit Shaman
Tier | Buys | Sells |
---|---|---|
1 | bone,boneblock | ulu,boneblock |
2 | wolfmeat_raw,seafood_raw | wolfmeat_raw,seafood_raw |
3 | cauldron,bearmeat_raw | cauldron,inuitbearstew,inuitmeatystew |
4 | inuitcarving,hidehanging,inuittrident | inuitcarving,hidehanging,inuittrident,random potion |
Inuit Hunter
Tier | Buys | Sells |
---|---|---|
1 | arrow,woodsword,bow | leather,furhelmet,furboots |
2 | wolfmeat_raw,seafood_raw,bearmeat_raw | wolfmeat_raw,seafood_raw,bearmeat_raw,inuitbow,inuittrident |
3 | inuitbearstew,inuitmeatystew | inuitbearstew,inuitmeatystew,furlegs,furplate |
Inuit Artisan
Tier | Buys | Sells |
---|---|---|
1 | snowwall,snowbrick,icebrick | bed_straw,sod_spruce,sod_birch,sod_oak,sod_jungle,sod_acacia,sod_dark_oak |
2 | sod_spruce,sod_birch,sod_oak,sod_jungle,sod_acacia,sod_dark_oak | ulu,wolfmeat_cooked,seafood_cooked,bearmeat_cooked |
3 | wolfmeat_raw,seafood_raw,bearmeat_raw | inuitcarving,hidehanging,inuitbow,inuittrident,inuitbearstew,inuitmeatystew,inuitpotatostew |
4 | furhelmet,furboots,saddle | |
5 | furplate,furlegs |
Mayan Millificate trades
Mayan Farmer
Tier | Buys | Sells |
---|---|---|
1 | maize,chicken_raw | maize,cocoabeans |
2 | chicken_cooked,cocoabeans | cocoabeans,masa,bottle of water |
3 | iron hoe,stone hoe,bottle of water | wah,mayanhoe,cacauhaa |
Mayan Smith
Tier | Buys | Sells |
---|---|---|
1 | obsidian,jungle logs,stone | obsidian,obsidianshard |
2 | iron tools,mayan tools,iron ingot | mayan axe,mayan shovel,mayancarving,gold ingot |
3 | iron armor,gold ornament block,gold ingot | gold ornament block,mayan pickaxe,mayan mace |
Byzantine Millificate trades
Byzantine Smith
Tier | Buys | Sells |
---|---|---|
1 | leather,charcoal,white wool | |
2 | iron ingot | byzhelmet,byzboots |
3 | iron armor | byzmace,byzleggings,byzplate |
Byzantine Farmer
Tier | Buys | Sells |
---|---|---|
1 | milk,grapes,rawlamb | grapes,rawlamb |
2 | iron hoe,vin,cookedlamb | vin,feta,cookedlamb |
3 | souvlaki,malvasiawine |
Byzantine Artisan
Tier | Buys | Sells |
---|---|---|
1 | clay,wool | small icon, |
2 | silk,medium icon | byz tile,byz slab,silk |
3 | byz tile,byz slab | wool clothes |
4 | byz stone slab | silk clothes |
Suggestions
interdiction torches(Inuit CQ item)shulker box-like baskets(Inuit old lady crafting)bedroll(Inuit item)- flight
- gliding
- satchel
- item magnet
- some sort of beacon-like replacement item
- spyglass/telescope (Mayans)
- shareable ender chest
- soulbound enchant
- fertility icon for animals
- fertility icon for crops
- amulet which shows low light levels
- horse/donkey/llama armor/storage items
- golden cider apple
- experience storage
- mob holding net
- weapon/tool display stand
- drying/display rack
- Silk Touch II
Maybe also do some traveling merchants! Some cultures with a donkey or horse in tow, the Inuits with wolves in tow.
From the Acculturation thread
- Hindi: Enchanted armor and sword found here, Vishnu maya focus (an item that projects a duplicate of oneself that attracts all mobs away from you), as well as maybe some sort of potion set... but which potions?
- Mayan: Enchanted Armor, minor Enchanted Swords, poisoning effect blowgun, Xiuhcoatl (lightning weapon)
- Byzantine: Enchanted Swords, flamethrower (hollowed out blaze rod)
- Inuit: Taqriaqsuit focus (enderman teleportation), maybe some kind of waystones for teleporting and a special eye of ender-like item for access the waypoints