Solved issues:
- Minor biome issue with Seljuk religious village solved
- Out of space issue:
- Norman watchtower location restriction eased a lot
- Byzantine farming bui...
Solved issues:
- Minor biome issue with Seljuk religious village solved
- Out of space issue:
- Norman watchtower location restriction eased a lot
- Byzantine farming buildings location restriction eased a lot
- Major issue with sloping walls solved
- The Inuit carving can now be placed in all four directions
- A number issues with the Indian buildings/villages
- Olive oil production for Byzantine and Seljuk used no input
- Byzantine wool cloth setting missing for one villager
- A Byzantine surname had sneaked into list of given names
- Incorrect areatoclear setting for lots of Indian buildings
- Indian Bazar was very broken
- An issues with the Indian large peasant house
- Indian Palace and Player Palace had a number of issues.
- Some Indian villages need iron but could not buy any.
- Inuit smith was missing some required materials settings, should be able to craft all intended items now.
- One Japanese grove had no Oak trees
- Incorrect areatoclear setting for one Japanese Town Hall
- Japanese Fort had several issues with banners and incorrect blocks.
- The Japanese can now use straw beds (until refresh)
- The Normans can now buy gold for their Abbey
- Moved one building for the Norman Agriculture village to be a starter building, started with too few villagers.
- Missing tags for some Seljuk buildings, now all buildings should be built
- Seljuk Kitchen was missing some settings, should now be able to cook all planned types of food.
- Seljuk small agriculture village needed a lot of TLC.
- Added production of olive Oil to Seljuk head farmer.
- Inuit arrows was not crafted.
Changes:
- New icons for the Inuit ulu
- A huge number of Millenaire blocks used the wrong sound when placed and broken. Better now but not perfect.
For upcoming refreshed and future cultures:
- Three new types of roof tile
- A darker wooden bar window
- Two new types of trees for villages production of foods etc.
- A number of items and blocks for the Mayan refresh
Note:
- Always make a backup before upgrading!
- Should be compatible with existing 8.1.0 worlds, but always make a backup!
Known major issues:
- Servers: Villager data sometimes gets corrupt or is lost resulting in dead villages (possible culprit is loss of file ownership)
- Raids and bandits: have several issues, might not work and needs a serious refresh
- Trade between villages has some issues. Also up for a major refresh.
Have you tried this in Millénaire?
Hiring a villager to fight for you
Defending a village against a raid
Buying a Wand of Summoning and generating a village with it
Becoming leader in a culture and starting a controlled village
Meeting the Sadhu or the Alchemist to start the Creation Quest
Buying the Amulet of Sköll and Hati and using it to turn the night into day
Getting villages of different cultures to trade with each-other by boosting their relation